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Old Mar 29, 2007, 12:43 AM // 00:43   #1
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Question My striker build.

Weapon:
Zealous Oni Daggers of Enchanting (7-17dmg)

Armor:
Maxed out armor: 70
With health bonuses

Health:
515

Energy:
26

Attributes:
DM: 13 (+1,+1)
SA: 13 (+1,+2)
CS: 6

Skills:
Shadows Refuge
Shroud of distress
Heart of shadow
Way of the Fox
Unsuspecting strike
Fox fangs
Death blossom
Resurection signet

I currently have no elite skill in factions and I wont be able to get NF for a few more days. But I was wondering if I could improve this with faction skills WITHOUT changing my DM and SA attributes. If possible please tell me what skills I need to get. I am currently working of getting Everthorns Split Chakrams and assassins promise for this build, will these be good choices?

Last edited by viper11025; Mar 29, 2007 at 12:47 AM // 00:47..
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Old Mar 29, 2007, 12:53 AM // 00:53   #2
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Definitely consider capping some elites... Key ones are Moebius Strike, Flashing Blades, Aura of Displacement, Assassins Promise.

Also, switch fox fangs out for Wild Strike for a faster, stronger, and now stance removing attack chain, when Moebius is added to Death Blossom it becomes deadly. Heart of Shadow and Way of the Fox are kind of unneeded, and Shroud can be switched out for Critical Defenses.

Try this:
[skill]Critical Eye[/skill][skill]Critical Defenses[/skill][skill]Unsuspecting Strike[/skill][skill]Wild Strike[/skill][skill]Death Blossom[/skill][skill]Moebius Strike[/skill][skill]Shadow Refuge[/skill][skill]Resurrection Signet[/skill]

until you get moebius, use something like heart of shadow or way of the fox.

also... lower shadow and put more into Crit, energy is much more important than all that shadow stuff. I suggest 13 DM, 13 Crit, 6 Shadow
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Old Mar 29, 2007, 01:10 AM // 01:10   #3
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Seems like theres two dual attacks.
Can I throw out Wild strike and use Return or recall so I can jump to people in need?
I really like everything else.
Thnx.
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Old Mar 29, 2007, 01:26 AM // 01:26   #4
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moebius strike = offhand that follows dual, great for using multiple duals

and u need an offhand, so keep wild strike. its the best offhand by far anyway.
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Old Mar 29, 2007, 05:59 PM // 17:59   #5
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if he's gonna have a crit mastery of 6, (at least make it 8 if u can and take some outta SA, 10 is plenty for SA) hes gonna need crit strike for better nrg management, plus his crit def wont last long at all, even with the +20% enchanting. bump it to 8 and u will gain 2 nrg per crit hit instead of 1. heart of shadow isnt needed, shroud of distress is nice but if u have good monks/rits u should be fine without it, return definitely not needed, shadow walk would be better. i would take out the crit eye skill and use crit strike with 8 in CS.

so maybe something like:
Critical Defenses, Unsuspecting Strike, Wild Strike, Death Blossom, Critical Strike, Shadow Refuge, Shadow Walk, Res Sig.

once u get moebius u can chain DB + Moebius + CS
until then u can use unsuspecting, wild strike, and DM initially, and whenever u need the nrg just use crit strike, the chain will easily recharge in time to spam it but with 26 nrg and 6 CS ur gonna need something to keep u going.
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Old Mar 29, 2007, 08:31 PM // 20:31   #6
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CS needs to be 13. If you're gonna be a dagger user.
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Old Mar 31, 2007, 09:16 AM // 09:16   #7
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Gotcha
thnx
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Old Apr 01, 2007, 10:31 PM // 22:31   #8
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..that almost looks like my normal PvE build, only instead of Res Signet I'd have Critical Strike to ensure Crit Defenses stays up xD
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